2019 - 2020
INRA, Internship, 4 months.
JS, technical consulting, rework of an app from PHP to serverless with Electron.
2016 – Today
Tuition-free school with a great emphasis on teamwork and peer learning.
Baccalauréat STI2D, information and digital systems, (ISCED 3).
Several game jams, mostly made in Lua with Love2D. More about these on my portfolio.
A virtual arena where programs written in assembly fight each other.
A rogue clone in Python made in less than 7 hours with a student from MINES ParisTech.
A graph theory/pathfinding implementation about optimizing the moving of units from one point to another.
An implementation of sorting algorithms with restrictive stack operations.
Proficient: C, SDL2, Vim, Lua, Git, Shell
Eager to learn or perfect: Python, C++, Rust
Music, Music Production, Japanese Culture
Game Design theory, Travel (Australia, Europe, Reunion Island)